Keynotes
Keynote 1: Re-thinking engineering for inclusivenessABSTRACT: One of the most transformative social phenomena in the last decades has been the effective incorporation of women into the workforce. This has a profound impact on the way we live and the roles that men and women have both in the personal and professional spheres. Women have increased their presence in many fields of knowledge and are beginning to gain positions with more decision power. Yet, in engineering degrees and in mostly in every technological field, women’s ratios of participation, far from increasing have declined in many countries. This has deep implications since technologies shape our everyday lives more and more.
Therefore, there is an urgent need to answer several questions in this regard: what is the responsibility of the educational system in girls not choosing engineering degrees? And in particular, what is the responsibility of the engineering schools? Should we rethink the way (the methods) and the substance (the contents) that we teach in engineering curricula? Moreover, is it possible to make engineering more inclusive to attract more female and diverse students?
In this talk, I will invite the audience to rethink engineering from its inception, this is, from the way it is taught and conceptualized from the universities’ standpoint. Even though universities should be inserted into society and respond to its needs, they also have the power and the responsibility to ignite positive changes in a virtuous spiral. First, we will inquire into some of the possible causes of this lack of balance. Then we will present some experiences in trying to reverse the situation.
Her research interests include speech and audio technologies recognition, affective computing, multimedia processing, machine learning, data analysis, information theory, and education where she is interested in bringing new methodologies that improve engagement and inclusiveness. Her work has been recognized with various prizes and awards: Best Ph.D. Thesis, Spanish Official Telecommunication Engineering Association, 2002, Best Journal paper (2nd position), 2002, Aula Uni2-Univ. Carlos III prizes, Best Conference Paper, ECIR co-located workshop FCAIR, Moscow 2013, Best Conference paper, 2015, ICFCA or Winner project in the XIII Edition of the Vodafone Innovation Awards ‘Connecting for Good’, 2019.
Keynote 2:
Digital laboratories as Open Educational Resources
Challenges and Solutions
ABSTRACT: Web-based digital labs, which can be simulated, video-recorded, or installed remotely, significantly support knowledge transfer focused on the individual learner. With the advantage of omnipresent availability, the learner can set the pace of the learning process himself. At the same time, however, installing these systems presents the teacher with considerable technical and didactic challenges. The (few) open-source projects and commercial offers always define web-based simulations, remote labs, etc., as a closed learning environment. The teacher generates his materials - the actual digital laboratory and the associated materials - accordingly for a tiny circle of learners. Cooperative re-use of the elaborate setups is not possible in this way.
Implementing the core ideas of Open Educational Ressources (OER) - providing editable and disseminable content - defines solutions for the mentioned challenges. The talk addresses the state of the art on this track, discusses promising developments and identifies future challenges.
Sebastian Zug is a Professor for "Software Development and Robotics" at the TU Bergakademie Freiberg (Germany) since 2018. He studied mechanical engineering and received his Ph.D. in computer science from Otto-von-Guerike Universtät Magdeburg (Germany) in 2012. His research interests are focused on outdoor robotics and self-describing, intelligent components. He develops new concepts for practically-oriented engineering courses based on a broad experience in bachelor and master courses in programming, robotics, and embedded systems. This includes new open-source course materials, including interactive programming sessions, simulation tools, and remote access to laboratory equipment.